Your Face Reminds Me Of A Flower, Kind Of Like You’re Underwater
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It may surprise you to know that for Valentine’s Day, I want flowers. A for-real, professionally-bound bouquet. It can just have boring red roses. I would take a goth black-and-blue arrangement, too; I don’t care. As girly as it sounds, I really go for flowers on Valentine’s Day. Flowers are, simply, really pretty. And at least one day a year, there’s nothing wrong with that.
I didn’t get ‘em last year. But believe me, this time I’ve been hinting.
I have a soft side. If I didn’t, I never would have lasted five minutes at Flower, which is … “delightful,” and “refreshing,” and also sappy to the max. If you haven’t already read the gushing previews, here’s the capsule: it’s a game where you lead a floating petal across fields, to rejuvenate the plantlife and regreen barren landscapes. And that’s about it.
I’m with Ben Fritz of Variety, who argued that the PS 3’s rep as a console for art games doesn’t help it. But Flower is a weirdly highly anticipated game, partly because seeing this sleek, silent box pumping high-def images of flower petals on an HDTV sounds very, very gnarly. Take a break from the Blu-Ray of Planet Earth and smoke some nutmeg, the thinking goes, and you will be good and ready to drop a sawbuck on Flower.